Monday, April 30, 2012
Friday, March 30, 2012
WIP: Suffocation
Hey !
After the Zippersuit, the third character i have to do is "Suffocation"; A concept by MurderousAutomaton ! You can see the artwork here
So, I'hve started with Zsphere this time...
Now, i will use "Dynamesh" to have an equal density of polygone everywhere. I will sculpt a bit and retopolologize to have a decent quad-mesh !
His arms are very long, so i hope they will not give him a ludicrous aspect :/
Beginning:
I have to continue the sculpt...
Libellés :
Insomnia is coming
Sunday, February 5, 2012
WIP: Zippersuit
hi !
I have finished the dogwalker creepy monster, then Krzysztof Galus gave me another mission: make the Zippersuit concept HERE, an other creepy monster for his game "Insomnia"
I will do my best because i already participating in Grordbort's challenge...
Making both creatures on my freetime will not be easy, but it's ok !
pics will come soon
RENDERS:
close up:
Low poly:
WIP SPOILER (click to expand)
Libellés :
Insomnia is coming
Thursday, February 2, 2012
Dr Grordbort's Epic Contest
Wednesday, January 18, 2012
R.A.W. Realms of Ancient War
Tuesday, January 17, 2012
WIP: Dogwalker
Dear everyone :p,
I have started a new character on my free time! This is a request by Krzysztof Galus for his game: "insomnia is coming".
Also, i have to create a dogwalker, inspirated from artworks he sent to me (made by Torture Device).
RENDERS:
close up:
WIP SPOILER (click to expand)
This is the beginning...
I use ZB 4R2 with Dynamesh for extrude or add parts of this aweful monster !
I hope he will be creepy at the end :}
update: i have clarified most of main shapes... i must go ahead !
little update: this time, i have detailed some parts of him (right arm, guts...). this should not be obvious on these small screenshots. I must not waste my time on details ! lot of shapes are not finished !
New update:
I have started color, using polypaint in ZB
After a brief retopology (the low-poly is about 7300 tris) I calculated (xNormal has done for me actually) the normal and color made with Polypaint plus, an ambient occlusion map!
Here are some screenshots with the maps applied that haven't been retouched yet.
Next program: improve the color map, create my spec map and gloss map ... then ... Skin the model
New update :
God damn ! at home on my computer, it seems very dark...
So i made a turn video, normally more visible than previous screenshots
Libellés :
Insomnia is coming
Wednesday, December 28, 2011
Marmoset & animations
hello everyone,
I put on hold all my other work. I'm currently working on my portfolio and my showreel.
After several attempts to load animation in marmoset and seek good answers on internet I finally found the solution that suits me. As a user of 3ds max, import animations and loading was not evident.
So for those like me who are struggling to import animations in marmoset, I wrote a little .PDF explanatory.
However, as I did it for co-workers and friends, I have written in my mother language: french!
I will do an English version as soon as possible for those who do not understand our so pretty language : p
you can download the FR version here
or wait for EN.
have a nice day ;)
update: english version HERE
I put on hold all my other work. I'm currently working on my portfolio and my showreel.
After several attempts to load animation in marmoset and seek good answers on internet I finally found the solution that suits me. As a user of 3ds max, import animations and loading was not evident.
So for those like me who are struggling to import animations in marmoset, I wrote a little .PDF explanatory.
However, as I did it for co-workers and friends, I have written in my mother language: french!
I will do an English version as soon as possible for those who do not understand our so pretty language : p
you can download the FR version here
or wait for EN.
have a nice day ;)
update: english version HERE
Thursday, September 29, 2011
Speed-Sculpting
Monday, August 22, 2011
Comicon Challenge 2011
dear readers, :D
Comicon challenge 2011 started !
I play again in this crazy adventure.
I would suggest a deapool cowboy...
You can also see the entire thread and support me by clicking here
pics comin' soon !
have not finished ... and this character may take some time ... Lots of work in progress ... But I'll get back asap !
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I'm currently working on the inside man
Today i have decided to retake his face in order to give him more skeleton aspect.
Moreover i have continued the body's sculpt
little update:
new daily little update :)
currently working on the "outside man"
preview of the low poly model:
12000 tris / texture: 2048px