Monday, April 30, 2012

BLODDBATH - Vampyr


Hello ! Here is a wild vampire, that's all i can say ^^ no WIP about him :) 
He took me 2 or 3 days to realize him.







Friday, March 30, 2012

WIP: Suffocation




Hey !

After the Zippersuit, the third character i have to do is "Suffocation"; A concept by MurderousAutomaton ! You can see the artwork here

So, I'hve started with Zsphere this time...


Now, i will use "Dynamesh" to have an equal density of polygone everywhere. I will sculpt a bit and retopolologize to have a decent quad-mesh !
His arms are very long, so i hope they will not give him a ludicrous aspect :/

Beginning:


I have to continue the sculpt...






Sunday, February 5, 2012

WIP: Zippersuit



hi !

I have finished the dogwalker creepy monster, then Krzysztof Galus gave me another mission: make the Zippersuit concept HERE, an other creepy monster for his game "Insomnia"
I will do my best because i already participating in Grordbort's challenge...

Making both creatures on my freetime will not be easy, but it's ok !

pics will come soon

RENDERS:


close up:


Low poly:









WIP SPOILER (click to expand)


I'm currently working on the inside man



Today i have decided to retake his face in order to give him more skeleton aspect.
Moreover i have continued the body's sculpt


little update:



new daily little update :)





currently working on the "outside man"










preview of the low poly model:
12000 tris / texture: 2048px



Thursday, February 2, 2012

Dr Grordbort's Epic Contest




Glad to see you again !

I participate to the Dr Grordbort's contest on CGFeedback!

Follow my entry and WIP and give me your feedback



Cheers !

Wednesday, January 18, 2012

R.A.W. Realms of Ancient War




Hey !

This is a teaser about RAW... the game project for which i made some characters, VFX and lighting last year !

Tuesday, January 17, 2012

WIP: Dogwalker



Dear everyone :p,

I have started a new character on my free time! This is a request by Krzysztof Galus for his game: "insomnia is coming".
Also, i have to create a dogwalker, inspirated from artworks he sent to me (made by Torture Device).

RENDERS:



close up:










WIP SPOILER (click to expand)


This is the beginning...
I use ZB 4R2 with Dynamesh for extrude or add parts of this aweful monster !
I hope he will be creepy at the end :}




update: i have clarified most of main shapes... i must go ahead !



little update: this time, i have detailed some parts of him (right arm, guts...). this should not be obvious on these small screenshots. I must not waste my time on details ! lot of shapes are not finished !



New update:

I have started color, using polypaint in ZB



After a brief retopology (the low-poly is about 7300 tris) I calculated (xNormal has done for me actually) the normal and color made with ​​Polypaint plus, an ambient occlusion map!

Here are some screenshots with the maps applied that haven't been retouched yet.

Next program: improve the color map, create my spec map and gloss map ... then ... Skin the model









New update :













God damn ! at home on my computer, it seems very dark...
So i made a turn video, normally more visible than previous screenshots



Wednesday, December 28, 2011

Marmoset & animations

hello everyone,

I put on hold all my other work. I'm currently working on my portfolio and my showreel.

After several attempts to load animation in marmoset and seek good answers on internet I finally found the solution that suits me. As a user of 3ds max, import animations and loading was not evident.

So for those like me who are struggling to import animations in marmoset, I wrote a little .PDF explanatory.
However, as I did it for co-workers and friends, I have written in my mother language: french!

I will do an English version as soon as possible for those who do not understand our so pretty language : p

you can download the FR version here
or wait for EN.

have a nice day ;)

update: english version HERE

Thursday, September 29, 2011

Speed-Sculpting

dear viewers,

There are some speed-sculpting done on my free time for trying to find fun ideas.
Each head had for basemesh a simple sphere and was made in 30 minutes or less.

Monday, August 22, 2011

Comicon Challenge 2011



dear readers, :D

Comicon challenge 2011 started !

I play again in this crazy adventure.
I would suggest a deapool cowboy...

You can also see the entire thread and support me by clicking here

pics comin' soon !

have not finished ... and this character may take some time ... Lots of work in progress ... But I'll get back asap !